Thursday, 15 November 2018

Character Design Week 3: World/Environment


This week we look at environments. The first activity was to take a building and then characterize it. I got the Chrysler Building and to try and add some character I looked at art deco architecture.

In the afternoon, we got to work on our own projects, so I started looking at Victorian stages and tried to add mechanical elements to it. Justin came and helped me think of how I can make my world more mechanical and the logic behind it. 



This got me thinking about my character and how he would work. I went a bit off track and didn't focus on the environment. However, this helped me to visualize my character and focus more on its development.

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